Game Development // 3D Art
Who I Am
I'm Mike Safioles, a 3D artist from Winnipeg, MB.
I specialize in material creation, and environment art.
I'm a big fan of material creation for video games.
I use Substance Designer and Substance Painter to do material work.
Games are my passion.
I have experience integrating assets in Unity and Unreal. I am very familiar with Unreal Engine 4's material editor.
I specialize in game environment art.
I use Maya and zBrush to build my assets.